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root / plugins / other / qstatet_ @ 34080512

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#!/bin/ksh
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#################################################################
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# Title : Qstat plugin for Munin                                #
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# Author : Benjamin DUPUIS - Poil				#
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# Email : poil@quake.fr						#
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# First release :  18/10/2007					#
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#---------------------------------------------------------------#
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#################################################################
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# Variable :							#
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#---------------------------------------------------------------#
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qstat_exe='/usr/bin/qstat'
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#---------------------------------------------------------------#
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# End of config
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script_name=$(basename $0)
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#################################################################
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#################################################################
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#       Help		                                        #
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#---------------------------------------------------------------#
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usage() {
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	echo 'For testing the script, run qstat_ GameType IP Port'
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	echo ' - GameType : q3s, q4s ... run qstat for seeing available gametype'
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	echo 'For munin you must ln -s /usr/share/munin/plugins/qstat_ /etc/munin/plugins/qstat_GameType_IP2test_Port'
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	echo 'Perhaps you must have to set qstat_exe path, actually on'${qstat_exe};
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	echo 'Have Fun'
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}
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config() {
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	if [ "${script_name}" != "qstat_" ]; then
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                gametype=$(echo ${script_name} | cut -d_ -f2)
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                ip=$(echo ${script_name} | cut -d_ -f3)
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                port=$(echo ${script_name} | cut -d_ -f4)
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        else
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                gametype=$1
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                ip=$2
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                port=$3
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        fi
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echo "graph_title Number of players on ${gametype} - ${ip}:${port}
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graph_vlabel players
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#graph_args --base 1000 -r --lower-limit 0 --upper-limit 64
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graph_category games
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maxplayer.label bots
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player.label players"
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}
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#################################################################
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#       Quake Stat, call qstat	                                #
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#---------------------------------------------------------------#
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quake_stat() {
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	if [ "${script_name}" != "qstat_" ]; then
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		gametype=$(echo ${script_name} | cut -d_ -f2)
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		ip=$(echo ${script_name} | cut -d_ -f3)
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		port=$(echo ${script_name} | cut -d_ -f4)
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	else
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		gametype=$1
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		ip=$2
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		port=$3
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	fi
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	if [ ! -z ${gametype} ] && [ ! -z ${gametype} ] && [ ! -z ${gametype} ]; then
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		dummy=$(${qstat_exe} -P -pa -sort P -${gametype} ${ip}:${port} | grep frags | grep -wv 0ms | wc -l)
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		dummy2=$(${qstat_exe} -P -pa -sort P -${gametype} ${ip}:${port} | grep frags | grep -w 0ms | wc -l)
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		playervalue=$dummy
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		maxplayervalue=$dummy2
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		if [ -z "${playervalue}" ]; then
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			playervalue=0
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		fi
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		if [ -z "${maxplayervalue}" ]; then
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		        maxplayervalue=0
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		fi
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		echo "maxplayer.value "${maxplayervalue};
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		echo "player.value "${playervalue};
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	else
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		echo "maxplayer.value U"
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		echo "player.value U"
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	fi
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}
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#################################################################
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#	Main 							#
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#---------------------------------------------------------------#
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case $1 in
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	config)
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		config
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		exit 0
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   	;;
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	help | ?)
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		usage
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		exit 0
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	;;
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	autoconf)
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		echo "no (edit the script for set qstat path)"
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	;;
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	*)
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		quake_stat $1 $2 $3
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		exit 0
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	;;
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esac
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