Annonces

Koumbit scripts: Koumbit scripts 1.6 published

Ajouté par Antoine Beaupré il y a plus de 2 ans

Koumbit scripts is now at version 1.6 in the stable repository. This marks the release of a bunch of Postfix-related scripts, most notably the postfix-trace script, which enables Postfix administrators to track messages much more easily. Instead of matching single lines, the script will show the whole conversation (based on the message ID) of a message matching the pattern. This is very useful to track spam runs and diagnose problems with deliveries. The script is fast and can scale up to megabytes of logs.

Other new scripts include:

  • postfix-trace, mentionned above
  • postfix-catqueue, to display the contents of messages in the queue easily
  • postfix-trash, to destroy mails from the queue
  • postfix-trickle, a hack to throttle email delivery
  • test-write.php, to test if we have permissions to write locally
  • memory-usage, to show top memory users

There were also a bunch of bugfixes on apache-process-check, clean_conflicts, move_chroot.sh and head_on.

Since no announcement was done since 1.2, we also included changes in the other releases here.

TORRIDE: Torride 1.2.0 released

Ajouté par Antoine Beaupré il y a presque 3 ans

The following bugs were fixed in this release:

  • wait for the RNG to be primed before starting, closes: #13035
  • synchronise time with openntpd, closes: #13032
  • ship with unattended-upgrades and enable them, closes #13031

Koumbit scripts: Koumbit scripts 1.2 published

Ajouté par Antoine Beaupré il y a plus de 3 ans

Koumbit scripts, our repository of custom scripts and oddities we have accumulated over the last 10 years, is now at version 1.2. This new version marks the release of a special script blandly named clean_conflicts. This script can be used to help automated upgrades in that it allows admin to process, in batch (instead of inline during the upgrade), changes to configuration files in /etc.

Those files are left around by dpkg and ucf during the upgrade, and are usually wasting everyone's time during the upgrade, as they freeze the terminal, waiting for an admin's answer to the eternal question "keep? replace? abort?" With clean_conflicts, those files can be simply ignored during the upgrade and processed all in one bunch, extracting the maximum brainpower from the admin.

It also has other advantages:

  1. it can merge files with sdiff (ucf should already do that however)
  2. it will pipe through colordiff if it is avaible
  3. it will actually remove the backup files, removing some cruft - note that this may actually be dangerous if do not have /etc under version control. we encourage the use of etckeeper for that purpose, or have backups
  4. it can also run on an arbitrary directory

Ideally, this would be factored upstream, into dpkg and ucf (#13421) but for now it's a simple workaround and time saver.

Koumbit-scripts also ships a number of various other scripts and oddities, see the git repository for a complete list.

Enjoy!

TORRIDE: Torride 1.1.0 released

Ajouté par Antoine Beaupré il y a plus de 3 ans

The first public release of Torride 1.1.0 has been publish by the Koumbit collective! An extension of the debirf system, Torride allows you to easily run tor relays on spare machines. It can be booted off PXE or ISO images, and can also boot off flash/USB keys.

Torride can be configured through the bootloader commandline (for example through PXE) to enable an exit policy that allows the machine to run as an exit node. The allocated bandwidth can also be configured on the kernel commandline. Special configuration can be added to the image at build time as necessary, and of course once the image is loaded, it can be fully configured as any live system.

The live filesystem ensures that absolutely no data is kept on the server, a guarantee that is already offered by the tor daemon, but a nice addition anyways.

As any Koumbit software, it is released under a free license, GPLv3 or later, as the debirf project. The images are available through our modest Jenkins-based build system at https://torride.koumbit.net/

Gameclock: Gameclock 5.0 released

Ajouté par Antoine Beaupré il y a environ 4 ans

Since the last beta3 release, no significant bug was found, apart from a weird bug with Pulseaudio, which I blame on.. Pulseaudio (#10438). I therefore published this stable release after fixing the sort order of the games in the "New" menu.

The resulting package has been uploaded to Debian stable and should migrate down to the new testing release, Jessie, in a week or so. This is a stable release, available as a tarball and in Debian.

Gameclock: Gameclock 5.0 beta3 released

Ajouté par Antoine Beaupré il y a environ 4 ans

A bugfix release, but also features a "restart" functionality and changes the default. Full changelog:

  • fix theming translations
  • prettier shortcuts window
  • fix a few bugs with the File menu
  • implement restart
  • change default to 5 minute lightning game

This is a preview release, available as a tarball here and in Debian experimental.

Gameclock: Gameclock 5.0 beta2 released

Ajouté par Antoine Beaupré il y a plus de 4 ans

This release polishes a few remaining issues but also implements theming through GTK styles.

This is a preview release, available as a tarball here and in Debian experimental.

Gameclock: Gameclock 5.0 beta1 released

Ajouté par Antoine Beaupré il y a plus de 4 ans

I have been working like a madman for the last 10 days to rewrite a lot of this application to make it more easily extensible and saner. The big new feature this enables is Go clocks, of which only the "standard" byo-yomi is implemented so far (#4518). I also spent extra time making nice sound support (#4524), although disabled by default because I hate it when computers make noise when they're not asked to. The 5.x rewrite also includes per-clock move counters, tarnslations and arbitrary clock format support. Also, unit testing (#9572) was implemented, making everything much more stable. Finally, the user interface was completely redesigned (#9590) with more usability in mind, so now we have different games with similar clock mechanics but with different time defaults. And by default, we get a game instead of an ugly and confusing pop-up!

This is a preview release, available as a tarball here and in Debian experimental.

Gameclock: Gameclock 4.2 released

Ajouté par Antoine Beaupré il y a plus de 4 ans

The last release was long overdue so it was bound to have some bugs. I was able to fix an old fisher bug (#9570), and we can yet again run from the source directory correctly. I also fixed a weird display bug in the pop up window, removed hours and miliseconds (only tenths of a second now) and dropped the status bar introduced in 4.1 - it was just too weird that thing. As usual, available in Debian sid and as a tarball here.

Gameclock: Gameclock 4.1 released

Ajouté par Antoine Beaupré il y a plus de 4 ans

Gameclock 4.1 was just unleashed on the globally warming world. I spent the whole day doing a ton of bugfixes, including the pause functionality (, #9565), the about dialog (#4674), the reset functionality (#9567) and packaging bugs (Debian #662152). I also improved the user interface a little by making "escape" get out of full screen mode (#9566), made a status bar (#9568) and made sure that pausing or flipping to full screen doesn't change turns (cd4edab8).

There are also some minor fixes like switching to a native package and loading properly the logo in the user interface.

Unfortunately, this release will not make it to wheezy, but I will probably maintain a backport anyways. Since it is just python code, it's still fairly easy to install it manually, and it can still run from source. So just grab the tarball or the Debian package from sid and enjoy this new version!

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